AI Insights · Timothy · April 2022
Top 5 Disney Games Performance in Germany Q1 2022
In Q1 2022, Disney games in Germany saw varying trends in downloads, revenue, and active users across both iOS and Android platforms.
The first quarter of 2022 showcased interesting trends for Disney games in Germany, with data sourced from Sensor Tower. Let's delve into the performance metrics of the top 5 Disney games on a unified platform.
Disney Coloring World from StoryToys Limited exhibited a steady increase in weekly revenue, peaking at approximately $1.4K in the week of March 21. Weekly downloads saw a significant spike, reaching around 7.4K twice within the quarter, specifically in the weeks of February 28 and March 14. Active users experienced a high of about 9.6K in the week of February 28, before seeing a slight decline by the end of March.
The Simpsons™: Tapped Out from Electronic Arts demonstrated fluctuating revenue, peaking at around $32.6K in the last week of December and experiencing another peak at $29.3K in the week of February 7. Downloads showed a downward trend from a high of approximately 8.7K at the start of the quarter to around 4.1K by the end of March. Active users remained relatively stable, maintaining figures around the mid-70K to low-80K range throughout the quarter.
Marvel Contest of Champions by Kabam Games, Inc. saw a significant revenue peak at approximately $215.9K in the last week of December, followed by a dip and another rise to about $172.4K in the week of February 7. Downloads started strong with around 7.2K in the first week of January but gradually declined to about 3.5K by the end of March. Active users fluctuated, starting at around 27.5K in early January and ending the quarter at approximately 18.4K.
Star Wars™: Galaxy of Heroes from Electronic Arts maintained strong weekly revenue, with figures consistently above $130K, peaking at approximately $211.1K in the last week of December. Downloads remained stable, averaging around 4K per week, with minor fluctuations. Active users saw highs of around 177.4K in the week of February 14, before slightly declining to approximately 157.6K by the end of March.
Disney Emoji Blitz Game by Jam City, Inc. had a stable revenue trend, peaking at about $10.8K in the final week of March. Downloads fluctuated, starting at roughly 4K in early January and seeing a decline to about 2K by the end of March. Active users remained steady, hovering around 10K throughout the quarter, peaking slightly at 11.8K in the first week of January.
For more detailed insights and further analysis, visit Sensor Tower.